30
Jul
03

Shared Libraries

I’ve been working on a project that uses Shared Libraries a lot. I realized something that I’m not sure is very apparent. Version 6,0,65 of the Flash Player included a bunch of fixes/additions to implementing Shared Libraries. If you are using shared libraries make sure to test on different players as you are likely using some of the abilities that were fixed/added in that release.

Here is what is mentioned in the release notes:

“Dependent Runtime Shared Libraries
The current limitation of the player is that you can only do one-tier shared libraries (Runtime Shared Libraries to consumer SWF). Developers now have the ability to do multi-tier dependent shared libraries.

Runtime Shared Libraries improvements:
-Support for multi-tier Runtime Shared Libraries.
-Double-byte functionality.
-Ability to handle complex Runtime Shared Libraries including components.
-Timing issues with Runtime Shared Libraries are now resolved.”

Shared libraries are great once you get them setup. In my current project I have a seperate shared library for Fonts, Components, and Graphics. This has really improved our workflow and our designer doesn’t have to bug us as much to make changes.


1 Response to “Shared Libraries”


  1. 1 Scott Barnes Aug 19th, 2003 at 2:51 am

    Do you find it hard to manage updates of components through-out various .FLA files?

    Ie one SWF could be using an out-dated Component (that you have changed) and so you have to open them up individually and recompile them *grr*

Comments are currently closed.